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Act now and receive the Fallout New Vegas Caravan Pack! This special offer is available for pre-purchase only. You can also take advantage of huge savings this weekend on the following Bethesda Game of the Year titles:

  • Fallout 3: Game of the Year Edition - 50% off
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe - 66% off
  • The Elder Scrolls III: Morrowind® Game of the Year Edition - 75% off


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    RealTime Worlds has delayed the Keys to the City beta until Saturday, June 12. For more information please visit the APB All Points Bulletin website.
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    We know the Upcoming tab has been rather empty recently, but we're about to change that and give you a heads-up. Get your inner strategist ready for Fantasy Wars, Freedom Force vs The Third Reich and UFO: Afterlight.

    class=l_i_i_right_imgFantasy Wars is a turn-based strategy game, not particularly old, but it often feels like one of those classic strategies with hex maps. Complex use of terrain and a limited time to end your turn make it a challenging yet addictive game. Freedom Force vs The Third Reich, on the other hand, is a real-time tactics game featuring tons of style and unique superheroes. Its melodramatic, sometimes cheesy story and characters make it a popular choice for comic book fans. Finally, UFO: Afterlight, the third and latest installment of the series, is another real-time tactics game, but more serious and featuring turn-based strategy elements. More complex politics are one of many improvements over its prequels. Overall, you can expect a nice serving of strategy goodness in the near future.
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    Updates to Warhammer® 40,000: Dawn of War II®have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    General
    New map
    - (2p) Hive City - Community map contest winner available for custom games
    Cover seek behavior
    - Many units have had major changes to their cover seek behavior. They should cover seek when told to move near cover but otherwise stand and shoot in any other situation.
    Garrison
    - inferno_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    - piercing_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    - plasma_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    - suppression_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3

    Chaos
    Sorcerer
    - Chains of Torrment no longer affects enemies in buildings
    - Subjugation cool down time increased from 40 to 80s
    - Starting courage reduced from 200 to 100
    - Size changed from Medium to Small
    - Warp Rift no longer affects retreating units
    Havocs
    - Mark of Tzeentch Lascannon slow effect now applies to Carnifexes and Tyrant Guard
    Plague Marine Champion
    - Touch of Nurgle no longer affects retreating untis
    - Bile blower now properly hits all entities in a building
    - Bile blower’s bilious discharge cooldown increased from 20 to 30s
    Blood Crusher
    - Daemonic Roar no longer affects retreating units
    Chaos Dreadnought
    - Dreadnoughts under the effect of Blood Frenzy will now attack buildings with garrisoned troops
    Chaos Predator Tank
    - Build time reduced from 55 to 45s
    - Autocannon damage reduced from 210 to 120
    - Mark of Nurgle cost increased from 150/35 to 150/50
    - Mark of Nurgle now increases health of the Chaos Predator by 75% up from 50%
    Plague Marines
    - Plague missile slow now affects Tyrant Guard


    Space Marines
    Force Commander
    - Special attacks for lightning claws and power fist have been changed to weapon knockback and will not affect retreating units.
    Assault Marines
    - Melta bombs now can be used on Tyrant Guard
    Tactical Marines
    - Flamers now properly hit all entities in a building
    Heavy Bolter Devastators
    - Lascannon slow effect now applies to Carnifexes and Tyrant Guard
    Terminators
    - Cost for both Terminators and Assault Terminators increased to 650/350 from 600/300
    - Assault cannon damage lowered from 150 to 128
    - Assault cannon cost increased from 70/70 to 100/80
    - Heavy flamer cost increased from 40/40 to 80/40
    - Cyclone missile launcher cost increased from 60/60 to 100/70
    - Cyclone missile barrage scatter distance has been reduced from 10 to 6
    - Cyclone missile barrage damage increased from 40 to 50
    - Cyclone missile barrage cool down time increased from 20 to 60s
    - Cyclone missile barrage knockback distance and loft slightly increased


    Eldar
    Farseer
    - Speed increase from Holo-field on Farseer Webway gates can no longer stack with itself.
    Warlok Commander
    - Starting courage reduced from 200 to 100
    Warp Spider Exarch
    - Can no longer group teleport to out of bounds areas
    - Fixed an issue that prevented Shimmer Orb from being cast
    - Starting courage reduced from 200 to 100
    Banshees
    - Starting courage reduced from 300 to 100

    Orks
    Sluggas
    - Sluggas can no longer ‘speed build’ buildings
    - Burnas now properly hit all entities in a building

    Tyranids
    General
    - Tyranid population threshold for upkeep lowered from 30 to 26
    Hive Tyrant
    - The modifier for Invulnerability now lasts 12 seconds
    - Size changed from Small to Medium
    Lictor Alpha
    - First strike from scything talons now does weapon knockback and will not affect retreating units
    Termagants
    - Termagant claw damage has been decreased from 8 to 4
    Raveners
    - Upkeep cost increased from 0.017 to 0.02125
    - Population cost increased from 4 to 5
    Venom Brood
    - Cost increased from 300/15 to 350/15
    Carnifex
    - Thornback upgrade cost increased from 100/50 to 200/50
    - Carnifex population cost increased from 15 to 20
    - Carnifex upkeep cost increased from 0.0765 to 0.0956
    Synapse
    - Speed increase to Tyrant Guard is now exclusive and will not stack
    - All effects from synapse now apply within a 32m radius
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    Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. They will be coming arriving with an upcoming title update on the Xbox 360. The major changes include:

    Left 4 Dead 2
    • Changed Survivorbot item hunting behavior
    • SurvivorBots now stay closer to human players in all game modes
    • Fixed Survivorbot navigation issue in The Passing: Riverbank
    • Fixed bug where a SurvivorBot could become catatonic when attempting to save another Survivor from a Smoker
    • Fixed condition where SurvivorBots would not enter the saferoom
    • Increased self-inflicted friendly fire damage from the Grenade Launcher
    • Fixed bug where the M60 would reset its ammo if dropped in certain situations
    • Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams a Survivor into an alarm car. This change only affects game modes with human-controlled Zombies

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    Tomorrow.

    "Valve Software"
    June 9th 2010 @ 5:07 pm EDT




    Big things are happening RIGHT NOW at Valve. Things involving cultivated tree-fruit. BIG things. Things that rhyme with "grapple." Things that rhyme with "Speem Gortress zmavailable on the Babac."



    Not today. But tomorrow. BIG THINGS. Stay tuned...
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    ,

    June 9 2010 release contains:


    Added "Offline Mode" for convenient access to training and skirmish modes when playing without an internet connection


    New mouse control configurations available under Options -> Controls -> Mouse Navigation:

    • Turning and Throttle -- control orientation and throttle using the mouse (default)
    • Turning Only -- control orientation with the mouse and throttle with the keyboard (best for mouse+reverse thrust)
    • Disabled (prevent accidental switches to mouse mode)


    Added configurable bot count to Training -> Skirmish


    Added "Reconnect" option when disconnected from a server


    Added (reason) to "has left the game" chat notifications for unusual exits (connection lost, ping kick, banned for


    New console command "connect" (ex: press F1 to open console, type "connect 75.102.27.114:40004" to join the server at that IP:Port)



    Server Configurator: added tooltips for "HTTP Map Download Source" and "Admin Account IDs"


    Added server log warning "LAN mode -- only servers on local area network will see this server" when running with "LAN server" enabled.


    JSON server log message "clientAdd" -- added 'aceRank' and 'level' attributes



    Fixed visual artifacts when wrapping around map edges in spectator mode


    Fixed rendering issue along bottom of ball_lostcity


    Fixed a few bugs
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    Posted in Valve News | Write a Comment | Tweet This! | +Controls+->+Mouse+Navigation:+Turning+and+Throttle+--+control+orientation+and+throttle+using+the+mouse+(default)+Turning+Only+--+control+orientation+with+the+mouse+and+throttle+with+the+keyboard+(best+for+mouse+reverse+thrust)+Disabled+(prevent+accidental+switches+to+mouse+mode)Added+configurable+bot+count+to+Training+->+SkirmishAdded+"Reconnect"+option+when+disconnected+from+a+serverAdded+(reason)+to+"has+left+the+game"+chat+notifications+for+unusual+exits+(connection+lost,+ping+kick,+banned+for+)+... target=_blank>Buzz This! | Share This on Facebook | Digg!

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    Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    General
    • The amount of XP required to reach each level has been modified. Players will now progress through the earlier levels significantly faster. Based on this change, players may automatically advance by several levels upon their first login following this change
      • Moving from Level 5 to 6 now requires 1,000 XP instead of 2,000
      • Levels 6 through10 now require 2,000 XP per level instead of 4,000
      • Levels 11 to 15 now require 4,000 XP per level instead of 8,000
      • Levels 16 to 20 now require 8,000 XP per level instead of 12,000

    PvE
    • Re-added option to "Wait for a Balanced Team" when joining the Team Special Ops queues. This option is available only if you are joining the queue alone (not in a pre-made team). If chosen, this option will match you only with groups that have one player of each class.
    • Increased XP award for killing Minion_Android_B in PvE missions
    • Loot tables for Low and Medium Special Ops PvE mission were modified to award loot more appropriate to the level ranges playing these missions.
    • Solo Rookie Special Ops queue now requires Level 10, Solo Advanced Requires Level 20, Solo Expert requires Level 30

    PvP
    • Mercenary PvP queue now requires Level 10 to play (previously Level 8). Note that, in the new XP system, players will reach Level 10 in less time than it previously took to reach Level 8.
    • Mercenary PvP queue now accepts teams of up to 4 players. Solo players may choose the checkbox "Only join matches without teams" to ensure they only join matches with other solo players

    AvA
    • Variety of bug fixes to Agency-vs-Agency gameplay

    Other
    • Oathbreaker Boost (Medic) now does damage to bots, turrets and other mechanicals (bug fix).
    • New medics now receive poison grenade in starter equipment.
    • Some modifications were made to optimize login and character select, as well as some other in-game functions, on higher latency network connections.
    • A bug was fixed in which some armor was not being bound to your player immediately upon acquisition.

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    Thank you all for such a great feedback on our first question in GOG Question Time. Going through a 32-page thread took us a while, but it was interesting and fun. Now it's time for question no. 2!

    class=l_i_i_right_imgMany of you repeated similar expectations concerning the future of your favourite digital distribution service :), and point in particular aroused our interest. Many of you asked for old games from platforms other than PC. So our question is If GOG.com were to add games from a platform other than PC in the future, which would you choose? You can choose from: Amiga, Commodore 64, Sega Genesis (Megadrive), Sega Dreamcast, Super Nintendo, Nintendo 64, Neogeo and Arcade. Post your top 3 picks in the thread and of course you can comment on your choices.
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    ,

    Save 50% on Batman: Arkham Asylum™ Game of the Year Edition! Hurry, as the offer ends this Thursday at 4pm PDT.


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